srctools.sndscript
Reads and writes Soundscripts.
-
class
srctools.sndscript.
Pitch
(value) -
The constants permitted for sound pitches.
-
PITCH_NORM
= 100.0
-
PITCH_LOW
= 95.0
-
PITCH_HIGH
= 120.0
-
-
class
srctools.sndscript.
Channel
(value) Bases:
Enum
Different categories of sounds.
-
DEFAULT
= 'CHAN_AUTO'
-
GUNFIRE
= 'CHAN_WEAPON'
-
VOICE
= 'CHAN_VOICE'
-
TF2_ANNOUNCER
= 'CHAN_VOICE2'
-
ITEMS
= 'CHAN_ITEM'
-
BODY
= 'CHAN_BODY'
-
STREAMING
= 'CHAN_STREAM'
-
CON_CMD
= 'CHAN_REPLACE'
-
BACKGROUND
= 'CHAN_STATIC'
-
PLAYER_VOICE
= 'CHAN_VOICE_BASE'
-
-
class
srctools.sndscript.
Level
(value) Bases:
Enum
Soundlevel constants - attenuation.
-
SNDLVL_NONE
= 'SNDLVL_NONE'
-
SNDLVL_20dB
= 'SNDLVL_20dB'
-
SNDLVL_25dB
= 'SNDLVL_25dB'
-
SNDLVL_30dB
= 'SNDLVL_30dB'
-
SNDLVL_35dB
= 'SNDLVL_35dB'
-
SNDLVL_40dB
= 'SNDLVL_40dB'
-
SNDLVL_45dB
= 'SNDLVL_45dB'
-
SNDLVL_50dB
= 'SNDLVL_50dB'
-
SNDLVL_55dB
= 'SNDLVL_55dB'
-
SNDLVL_IDLE
= 'SNDLVL_IDLE'
-
SNDLVL_65dB
= 'SNDLVL_65dB'
-
SNDLVL_STATIC
= 'SNDLVL_STATIC'
-
SNDLVL_70dB
= 'SNDLVL_70dB'
-
SNDLVL_NORM
= 'SNDLVL_NORM'
-
SNDLVL_80dB
= 'SNDLVL_80dB'
-
SNDLVL_TALKING
= 'SNDLVL_TALKING'
-
SNDLVL_85dB
= 'SNDLVL_85dB'
-
SNDLVL_90dB
= 'SNDLVL_90dB'
-
SNDLVL_95dB
= 'SNDLVL_95dB'
-
SNDLVL_100dB
= 'SNDLVL_100dB'
-
SNDLVL_105dB
= 'SNDLVL_105dB'
-
SNDLVL_110dB
= 'SNDLVL_110dB'
-
SNDLVL_120dB
= 'SNDLVL_120dB'
-
SNDLVL_125dB
= 'SNDLVL_125dB'
-
SNDLVL_130dB
= 'SNDLVL_130dB'
-
SNDLVL_GUNFIRE
= 'SNDLVL_GUNFIRE'
-
SNDLVL_140dB
= 'SNDLVL_140dB'
-
SNDLVL_145dB
= 'SNDLVL_145dB'
-
SNDLVL_150dB
= 'SNDLVL_150dB'
-
SNDLVL_180dB
= 'SNDLVL_180dB'
-
-
class
srctools.sndscript.
Sound
(name: str, sounds: ~typing.List[str], volume: ~typing.Tuple[float | ~srctools.sndscript.VOLUME, float | ~srctools.sndscript.VOLUME] | float | ~srctools.sndscript.VOLUME = (<VOLUME.VOL_NORM: 'VOL_NORM'>, <VOLUME.VOL_NORM: 'VOL_NORM'>), channel: int | ~srctools.sndscript.Channel = Channel.DEFAULT, level: ~typing.Tuple[float | ~srctools.sndscript.Level, float | ~srctools.sndscript.Level] | float | ~srctools.sndscript.Level = (<Level.SNDLVL_NORM: 'SNDLVL_NORM'>, <Level.SNDLVL_NORM: 'SNDLVL_NORM'>), pitch: ~typing.Tuple[float | ~srctools.sndscript.Pitch, float | ~srctools.sndscript.Pitch] | float | ~srctools.sndscript.Pitch = (<Pitch.PITCH_NORM: 100.0>, <Pitch.PITCH_NORM: 100.0>), stack_start: ~srctools.keyvalues.Keyvalues | None = None, stack_update: ~srctools.keyvalues.Keyvalues | None = None, stack_stop: ~srctools.keyvalues.Keyvalues | None = None, force_v2: bool = False,) Represents a single soundscript.